Services

We get indie games through certification and out the door on PlayStation, Nintendo, Xbox, Steam, and Epic Games Store. Everything below is scoped to release readiness. Not marketing, not QA. Just the work that stands between a finished build and a shipped one.

Console Cert Readiness

PlayStation · Nintendo Switch Lotcheck · Xbox

Console is where most rejections happen. Each platform runs its own technical requirements checklist, and Nintendo's Lotcheck, Sony's TRC/TRR review, and Microsoft's cert process each catch different things. We go through your build against the current requirements for whichever platforms you're targeting, before you submit, and hand you a structured list of what needs to change. Then we run the submission itself alongside your developer accounts, from prep through approval.

Epic & Steam Store Setup

Store pages, build config, launch mechanics

Steam and Epic Games Store both skip the multi-round technical review console requires, but launch still isn't simple. Store pages, build branches, and key allocation each have their own rules, and Epic's Growth Partner program adds its own requirements on top. We set up your store presence correctly the first time and handle the parts that are easy to get wrong under launch-week pressure.

Content Ratings

IARC, Nintendo, PlayStation, Xbox, Steam, Epic, Google Play

GWG is digital-only, so IARC is the ratings path that matters. Fill out one questionnaire and get ratings issued for every major digital storefront at once. iOS is the one exception, running its own questionnaire through App Store Connect. We handle both and get your ratings confirmed before you submit, so a missing or wrong rating never holds up a launch.

Release Readiness Packet

Concept to patch

Certification is one gate. Shipping well means store assets that match each platform's spec, submission timing that works across multiple storefronts, and a plan for day-one patches before you need one. The Release Readiness Packet is our production-lifecycle checklist, built from what actually breaks a launch, not a generic template.

How pricing works

Every project is scoped to the platforms you're targeting and where your build actually stands. Tell us what you're shipping and we'll tell you what it takes, no forms, no generic quote.

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